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Discussing poker with experienced players or taking part in chat on poker tables on the Internet can be confusing before you know the lingo. A wealth of terms exists and while they make information exchange between players concise they can also make conversations virtually impossible to understand for novices. In the articles published here and in the forum you are likely to encounter a lot of these terms.
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- (1) Opportunity to act. If a player appears not to realize it's his turn, the dealer will say "Your action, sir." (2) Bets and raises. "If a third heart hits the board and there's a lot of action, you have to assume that somebody has made the flush."
- In tournaments that are not of the freezout type, an add-on is often offered at the end of the re-buy period. If a player chooses to purchase an add-on, he or she may do so regardless of the current number of chips in possession and receives a number of additional chips, usually the amount that all players started the tournament with.
- A wager that could enable a player to win a pot without a showdown; a bet or raise.
- To run out of chips while betting or calling. In table stakes games, a player may not go into his pocket for more money during a hand. If he runs out, a side pot is created in which he has no interest. However, he can still win the pot for which he had the chips. Example: "Poor Bob - he made quads against the big full house, but he was all-in on the second bet." All-in is a much more important tactical instrument in pot- and no limit poker than it is in fixed limit. This is because you can decide to move all in on early rounds to be able to count all remaining cards into your draws -- some hands that are not worth calling with for one card are profitable if two cards can be taken at once. Moving all in also eliminates all implied odds from your opponents and a good example of this is with AA: if you go all-in before the flop with AA you know you will always lead. If you take a flop, flopped stronger hands might have good implied odds. Also, in tournaments, threatening other players to be all-in is powerful because this puts them to a decision to either win the present pot or be eliminated from the tournament (unless re-buys are available).
- A small portion of a bet contributed by each player to seed the pot at the beginning of a Pokerhand. Most Hold'em games do not have an ante; they use "blinds" to get initial money into the pot.
- Catching both the turn and river card to make a drawing hand. For instance, suppose you have As- 7s. The flop comes Ad-6c-4s. You bet and are called. The turn is the Ts, which everybody checks, and then the river is the Js. You've made a "backdoor" nut flush.
- To have a hand that is a large underdog beat a heavily favored hand. It is generally used to imply that the winner of the pot had no business being in the pot at all, and it was the wildest of luck that he managed to catch the one card in the deck that would win the pot. We won't give any examples, you will hear plenty of them during your Pokercareer. The word also turns up in with slightly different in 'bad beat jackpots'. A bad beat jackpot usually is paid out when a hand ranked better than some threshold, usually 4-of-a-kind, is beat -- regardless of whether the person who beat it made a correct or incorrect play. Generally, both hole cards must be used to make the hands in question for the bad beat to be valid. The bad beat jackpot is usually distributed with 50% of the pool to the person getting beat, 25% to the person who beat the hand and the last 25% distributed evenly over the other players around the table.
- The act of placing a wager in turn into the pot on any betting round, or the chips put into the pot.
- In a game with multiple blind bets, the largest blind.
- A board card that doesn't seem to affect the standings in the hand. If the flop is As-Jd-Ts, then a turn card of 2h would be considered a blank. On the other hand, the 2s would not be.
- A forced bet (or partial bet) put in by one or more players before any cards are dealt. Typically, blinds are put in by players immediately to the left of the button. See also "Live blind."
- A game which utilizes a blind.
- To bet without expecting to have the best hand with the hope that all opponents will fold. A different form of bluffing is semi-bluffing.
- All the community cards in a hold'em game - the flop, turn, and river cards together. Example: "There wasn't a single heart on the board." Also, the board where the waiting list for the tables are kept.
- A community card in the center of the table, as in hold’em or Omaha.
- Other word for "full house"
- A pair with the lowest card on the flop. If you have As-6s, and the flop comes Kd-Th-6c, you have flopped bottom pair.
- A cash prize for knocking players out of a tournament. Bounty tournament are not common on the Internet.
- A card that appears faceup in the deck where all other cards are facedown.
- A game no longer in action.
- To discard the top card from the deck, face down. This is done between each betting round before putting out the next community card(s). It is security against any player recognizing or glimpsing the next card to be used on the board.
- A white acrylic disk to indicate who is the (nominal) dealer. Also used to refer to the player on the button. Example: "Oh, the button raised."
- (1) As in "buy the pot." To bluff, hoping to "buy" the pot without being called. (2) As in "buy the button." To bet or raise, hoping to make players between you and the button fold, thus allowing you to act last on subsequent betting rounds.
- The minimum amount of money required to enter any game. In the context of tournaments, the buy-in is the amount of money that it costs to enter the tournament. In addition to the buy-in there might or might not be re-buys and add-ons.
- A weak-passive player who calls a lot, but doesn't raise or fold much. This is the kind of player you like to have in your game.
- To put in the last raise permitted on a betting round. This is typically the third or fourth raise. Dealers in California are fond of saying "Capitola" or "Cappuccino".
- The last card of a certain rank in the deck. Example: "The flop came J-8-3; I've got pocket jacks, he's got pocket 8's, and then the case eight falls on the river and he beats my full house."
- The first pot created during a poker hand. This is as opposed to one or more "side" pots that are created if one or more players goes all-in. Also "main pot."
- (1) To not bet, with the option to call or raise later in the betting round. Equivalent to betting zero dollars. (2) Another word for "chip", as in poker chip.
- To check and then raise when a player behind you bets. Occasionally you will hear people say this is not fair or ethical poker. Piffle. Almost all casinos permit check-raising, and it is an important poker tactic. It is particularly useful in low-limit hold'em where you need extra strength to narrow the field when you have the best hand.
- To call more than one bet in a single action. For instance, suppose the first player to act after the big blind raises. Now any player acting after him must call two bets "cold." This is different from calling a single bet and then calling a subsequent raise.
- A drawing hand (probably from the craps term). E.g. as in "he was betting on the come"
- The cards in Hold'em poker games that are dealt face up and are shared between all players.
- A hand that is defined by all five cards - a straight, flush, full house, four of a kind, or straight flush.
- To increase an all-in bet or forced bet to a full bet in limit poker.
- A hold'em starting hand in which the two cards are one apart in rank. Examples: KQs, 76
- To make your hand less valuable because of board cards that duplicate it. Example: you have 87 and the flop comes 9-T-J, so you have a straight. Now an 8 comes on the turn. This has counterfeited your hand and made it almost worthless.
- To beat a hand - typically a big hand. You hear this most often used to apply to pocket aces: "Third time tonight I've had pocket aces cracked."
- A variation of Texas Hold'em with the difference that three hole cards are dealt. Then, on the flop, the players must discard one of their hole cards.
- As in to cripple the deck. Meaning that you have most or all of the cards that somebody would want to have with the current board. If you have pocket kings, and the other two kings flop, you have crippled the deck. The term "cripple" can also be used for someone who loses most of his or her chips in a tournament: "after having my set of queens draw out by that gut shot I was crippled"
- To divide the deck into two sections in such a manner as to change the order of the cards.
- Another term for the card used to shield the bottom of the deck.
- A card that is not legally playable.
- A hand that is not legally playable.
- Chips that are taken into the center of the pot because they are not considered part of a particular player’s bet. Sometimes also used for referring to the buy-ins of very poor players in tournaments.
- Shortened form of "Underdog".
- A hand that will almost always lose to a better hand that people usually play. For instance, K3 is "dominated" by KQ. With the exception of strange flops (e.g. 3-3-x, K-3-x), it will always lose to KQ.
- Cards that are dealt facedown in a stud game.
- (1) The poker form where players are given the opportunity to replace cards in the hand. In some places like California, the word "draw" is used referring to draw high, and draw low is called "lowball." (2) The act of replacing cards in the hand. (3) The point in the deal where replacing is done is called "the draw."
- Try to make a hand that, even if made, will not win the pot. If you're drawing to make a flush, and your opponent already has a full house, you are "drawing dead". Of course, this is a bad condition to be in.
- Your "rightful" share of a pot. If the pot contains $80, and you have a 50% chance of winning it, you have $40 equity in the pot. This term is somewhat fanciful since you will either win $80 or $0, but it gives you an idea of how much you can "expect" to win.
- (1) A term referring to the amount of you expect to gain on average if you make a certain play. For instance, suppose you put $10 into a $50 pot to draw at a hand that you will make 25% of the time, and it will win every time you make it. Three out of four times, you do not make your draw, and lose $10 each time for a total of $30. The fourth time, you will make your draw, winning $50. Your total gain over those four average hands is $50-$30 = $20, an average of $5 per hand. Thus calling the $10 has a positive expectation of $5. (2) The amount you expect to make at the poker table in a specific time period. Perhaps in 100 hours play, you have won $527. Then your expectation is $5.27/hr. Of course, you won't make that exact amount each hour (and some hours you will lose), but it's one measure of your anticipated earnings.
- A king, queen, or jack.
- A pot in which all (or almost all) of the players call before the flop.
- As in "play fast." To play a hand aggressively, betting and raising as much as possible. Example: "When you flop a set but there's a flush draw possible, you have to play it fast."
- A player with poor poker skills that makes a lot of obvious mistakes.
- The original poker that has dwindled in popularity with the introduction of more sophisticated forms of poker. It does however still have its dedicated followers and it is often described as a much more physchologic game than stud and hold'em because you have no shared information about the cards that are out.
- Similar to seven card stud but with only five cards. First, one card face down and one face up is dealt. Then, three more cards face up are dealt before showdown. A very fast game where high cards (no pair) often win a showdown.
- In limit poker, any betting structure in which the amount of the bet on each particular round is pre-set.
- A card that is partially exposed.
- A casino employee who seats players and makes decisions. In Internet poker, this is a person that electronically oversees the games and may interact with players over the chat.
- The first three community cards, put out face up, all together.
- A poker hand consisting of five cards of the same suit.
- To throw a hand away and relinquish all interest in a pot.
- A required wager to start the action on the first betting round (the normal way action begins in a stud game).
- A hand which may not be played for one reason or another. A player with a foul hand may not make any claim on any portion of the pot. Example: "He ended up with three cards after the flop, so the dealer declared his hand foul."
- A poker hand containing four cards of the same rank, e.g. four kings.
- A turn or river card on which you don't have to call a bet because of play earlier in the hand (or a reputation which you have with your opponents). For instance, if you are on the button and raise when you flop a flush draw, your opponents may check to you on the turn. If you make your flush on the turn, you can bet. However, if you don't get it on the turn, you can check as well - seeing the river card for "free."
- For one player to have a shot at winning an entire pot when he is currently tied with another player. For instance, suppose you have Ac-Qc and your opponent has Ad-Qh. The flop is Qs-5c-Tc. You are tied with your opponent right now, but are free rolling on him, because you can win the whole pot and he can't. If no club comes, you split the pot with him - if it does come, you win the whole thing. Also used to refer to tournaments that are free of charge to enter where the prize pool is provided by the house.
- A tournament in which re-buys and add-ons are not available. Players that run out of chips are out of the tournament.
- A hand consisting of three of a kind and a pair.
- An straight filled "inside". If you have 9s-8s, the flop comes 7c-5h-2d, and the turn is the 6c, you've made your gutshot straight. Additionally, there is the "double gutshot" where you have two gut shots at the same time, for example if you are hold 89 and the board is TK75 then a Q and a 6 makes you a straight.
- (1) All a player’s personal cards. (2) The five cards determining the poker ranking. (3) A single poker deal.
- A pot that is being contested by only two players - "It was heads up by the turn."
- As in "the flop hit me." It means the flop contained cards that help your hand. If you have AK, and the flop comes K-7-2, it hit you.
- Hold'em games are poker games where the players are dealt hole cards that are known only to them. The hole cards are then combined with a number of community cards that are used by all players. For example, if two players are dealt KK and AQ respectively and the community cards are K J T T 5 then the first player has a full house (KKK55) and the second player has a straight (AKQJT). Many hands are possible to construct from the combination between hole cards and community cards but only the strongest of these hands count.
- Two cards that you are dealt in hold'em games. In Texas Hold'em you are dealt two hole cards, in Omaha you are dealt four. "I had kings in the hole" means that the player was dealt pocket kings (KK).
- The establishment running the game. Example: "The $2 you put on the button goes to the house."
- Pot odds that do not exist at the moment, but may be included in your calculations because of bets you expect to win if you hit your hand. For instance, you might call with a flush draw on the turn even though the pot isn't offering you quite 4:1 odds (your chance of making the flush) because you're sure you can win a bet from your opponent on the river if you make your flush. Implied odds are more important in big bet poker (no- and pot limit) than in fixed limit.
- A special bonus paid to the loser of a hand if he gets a very good hand beaten. In hold'em, the "loser" must typically get aces full or better beaten. In some of the large southern California card clubs, the jackpots have gotten over $50,000. Of course, the jackpot is funded with money removed from the game as part of the rake.
- An unpaired card used to determine the better of two near-equivalent hands. For instance, suppose you have AK and your opponent has AQ. If the flop has an ace in it, you both have a pair of aces, but you have a king kicker. Kickers can be vitally important in hold'em.
- An oversize blind, usually twice the size of the big blind and doubling the limit. Sometimes a "half-kill" increasing the blind and limits by fifty percent is used. A kill can be either voluntary or mandatory. The most common requirements of a mandatory kill are for winning two pots in a row, or for scooping a pot in high-low split. In Internet poker, kill games are offered for example at UltimateBet.com
- A button used in a lowball game to indicate a player who has won two pots in a row and is required to kill the pot.
- A forced bet put in by one or more players before any cards are dealt. The "live" means those players still have the option of raising when the action gets back around to them.
- A player who does a lot of hyper-aggressive raising, betting, and bluffing. A true maniac is not a good player, but is simply doing a lot of gambling. However, a player who occasionally acts like a maniac and confuses his opponents is quite dangerous.
- A mistake on the dealing of a hand which causes the cards to be reshuffled and a new hand to be dealt.
- A required bet that is not posted when it is your turn to do so. If you miss a blind, you will have to post the big blind live and the small blind dead when you wish to re-enter the game. If you enter a game at any position other than the big blind, you have to post a live big blind (or wait a number of hands until the big blind reaches your seat).
- The pile of folded and burned cards in front of the dealer. Example: "His hand hit the muck so the dealer ruled it folded even though the guy wanted to get his cards back." Also used as a verb - "He didn't have any outs so he mucked his hand."
- A pot that is multi way is one that is played for by more than two players. The more multiway a pot is, the more players it has.
- The betting structure in which a player may bet any amount of chips (up to the number in front of him) whenever it is his turn to act. It is a very different game than limit poker.
- The best possible hand given the board. If the board is Ks-Jd-Ts-4s-2h, then As-Xs is the nuts. You will occasionally hear the term applied to the best possible hand of a certain category, even though it isn't the overall nuts. For the above example, somebody with Ah-Qc in the above hand might say they had the "nut straight".
- A hold'em starting hand in which the two cards are of different suits.
- The second most popular form of Hold'em pokers after Texas Hold'em. In Omaha, the players are dealt four hole cards and must use exactly two of these to make the best hand. Community cards are dealt identically to Texas Hold'em: a flop with three cards, a turn card and a river card. Omaha differs from Texas Hold'em in many ways but some of the most important differences lie in the fact that made hands are often underdogs to draws, expecially in pot- and no limit Omaha if all players are all in on the flop so that the turn and river cards come out without any further betting rounds. An example of an Omaha hand with a large number of outs: hole cards 8h9hTsJs and the board 6s Ts Kh Qh - any 7,9,J or A makes a straight and any hearts or spades makes a flush. Now, some of the outs that a hand appears to have are often "dead", meaning that they will make a hand that is not the best hand. For example, the flush cards that pair the board will often give someone a full house rendering the flush worthless. All in all, Omaha is a more complicated game than Texas Hold'em because hands are much harder to evaluate properly. This complexity is probably at the same time and for different players both the appeal and the turn-off of this game.
- A poker hand containing one pair
- A hold'em starting hand in which the two cards are two apart in rank. Examples: J9s, 64.
- The player who made the first voluntary bet.
- A button used to indicate who opened a particular pot in a draw game.
- In jacks-or-better draw, the cards held by the player who opens the pot that show the hand qualifies to be opened. Example: You are first to bet and have a pair of kings; the kings are called your openers.
- The choice to raise a bet given to a player with a blind.
- A card that will make your hand win. Normally heard in the plural. Example: "Any spade will make my flush, so I have nine outs."
- To beat. Example: "Susie outran my set when her flush card hit on the river."
- A card higher than any card on the board. For instance, if you have AQ and the flop comes J-7-3, you don't have a pair, but you have two overcards.
- To call a bet after one or more others players have already called.
- Two cards of the same rank, e.g. two kings.
- Not drawing any cards in a draw game.
- To call a bet where the bettor is representing a hand that you can't beat, but the pot is sufficiently large to justify a call anyway. Example: "He played it exactly like he made the flush, but I had top set so I paid him off."
- To show down a hand in hold'em when your cards don't make a hand any better than is shown on the board. For instance, if you have 22, and the board is 4-4-9-9-A (no flush possible), then you must "play the board" - the best possible hand you can make doesn't use any of your cards. Note that if you play the board, the best you can do is to split the pot with all remaining players. Beward also in Omaha: you never play the boards in Omaha, you have to use exactly two cards
- Your unique cards that only you can see. For instance, "He had pocket sixes" (a pair of sixes), or "I had ace-king in the pocket."
- (1) The relation of a player’s seat to the blinds or the button. (2) The order of acting on a betting round or deal. If someone "has position" on someone he or she is acting behind the player in question.
- To put in a blind bet, generally required when you first sit down in a cardroom game. You may also be required to post a blind if you change seats at the table in a way that moves you away from the blinds.
- The betting structure in which a player may bet up to the amount of money in the pot whenever it is his turn to act. Note that the pot is considered to include the call that a raiser must make to match the previous bettor. For example, if the pot is $100 and the bet is $50, then a raiser can raise $200. Like no-limit, this is a very different game from limit poker.
- The pot odds you are getting for a draw or call. Example: "The pot was laying me a high enough price, so I stayed in with my gutshot straight draw."
- (1) To keep your hand or a chip on your cards. This prevents them from being fouled by a discarded hand, or accidentally mucked by the dealer. (2) To invest more money in a pot so blind money that you've already put in isn't "wasted." Example: "He'll always protect his blinds, no matter how bad his cards are."
- To chase out possible additional callers by raising or re-raising. You will sometimes hear someone who is all in saying "thanks for the protection" when a later player raises or re-raises his bet.
- Four of a kind.
- A flop (or board) that doesn't appear to help anybody very much. A flop that came down Jd-6h-2c would look ragged.
- A flop that contains three different suits, thus no flush can be made on the turn. Can also mean a complete five card board that has no more than two of any suit, thus no flush is possible.
- To increase the amount of a previous wager. This increase must meet certain specifications, depending on the game, to reopen the betting and count toward a limit on the number of raises allowed.
- An amount of money taken out of every pot by the dealer - this is the cardroom's income. The fact that the card room makes money in this way, rather than acting as a bank, is the reason why it is possible to consistently win at poker (in contrast with e.g. Caribbean Stud or roulette). To win you must first "beat the rake". The expected value that you have beyond the rake is your rate of winning.
- The numerical value of a card (as opposed to its suit). Example: "jack," "seven." Can also be used in the context of listings of comparative hand strengths which is sometimes called a "hand ranking."
- If a tournament is not of the freezeout type, players who run out of chips or fall below a threshold amount (usually the amount you got when you entered) may buy additional chips and stay in the tournament. Re-buys are usually allowed only during the first hour or so of a tournament.
- To play as if you hold a certain hand. For instance, if you raised before the flop, and then raised again when the flop came ace high, you would be representing at least an ace with a good kicker.
- To raise someone’s raise.
- A regular poker game as opposed to a tournament. Also referred to as a "live" game since actual money is in play instead of tournament chips.
- The fifth and final community card, put out face up, by itself. Also known as "fifth street". Metaphors involving the river are some of poker's most treasured cliches - e.g. "He drowned in the river." It appears as if the river card is the card that makes and breaks the most hands and this is also true simply because it is the card that "interacts" with the highest number of previous card (since it is the last one).
- A player who plays very tight, not very creatively. He raises only with the best hands. A real rock is fairly predictable - if he raises you on the end, you can throw away just about anything but the nuts. A game filled with rocks is sometimes referred to as a "rock garden."
- Straigh flush to the ace. The best possible hand in poker.
- Typically said "runner-runner" to describe a hand which was made only by catching the correct cards on both the turn and the river - "He made a runner-runner flush to beat my trips." See also "Backdoor."
- See check-raise
- Very similar to five card stud with the difference that 4-card flushes and 4-card straights count. 4-flush beats 4-straight and both beat one pair.
- A card which may well turn the best hand into trash. If you have Tc-8c and the flop comes Qd- Jd-9s, you almost assuredly have the best hand. However, a turn card of Td would be very scary because it would almost guarantee that you are now beaten.
- To win both the high and the low portions of a pot in a split-pot game.
- A pair with the second highest card on the flop. If you have As-Ts, and the flop comes Kd-Th-6c, you have flopped second pair.
- To give away your hand by exhibiting a suspicious betting pattern.
- A powerful concept first discussed by David Sklansky. It is a bet or raise that you hope will not be called, but you have some outs if it is. A semi-bluff may be correct when betting for value is not correct, a pure bluff is not correct, but the combination of the two may be a positive expectation play.
- Three of a kind when you have two of the rank in your hand, and there is one on the board.
- Two new decks, each with different colored backs, to replace the current decks.
- The most popular of the stud poker variations. Players are first dealt two cards facing down and one card facing up. Then, three more face-up cards are dealt with betting rounds between and finally a face down card makes the seventh and last card to be dealt. The winner in a showdown is the player that can make the best five-card combination from his or her seven cards. The game differs from Hold'em in many ways and maybe the most important difference is that a lot more information is available in stud about which cards that remain in the deck, e.g. a draw will not always have the same number of outs.
- Gloating exclamation sometimes made when a player is dead sure that his hand is the winner even if it is not the nuts.
- A buy-in that is less than the required minimum buy-in.
- A number of chips that is not very many compared to the other players at the table. If you have $10 in front of you, and everybody else at the table has over $100, you are playing on a short stack.
- The point at which all players remaining in the hand turn their cards over and determine who has the best hand - i.e. after the fourth round of betting is completed. Of course, if a final bet or raise is not called, there is no showdown.
- The act of mixing the cards before a hand.
- A pot created in which a player has no interest because he has run out of chips. Example: Al bets $6, Beth calls the $6, and Carl calls, but he has only $2 left. An $8 side pot is created that either Al or Beth can win, but not Carl. Furthermore, any more bets that Al and Beth make go into that side pot. Carl, however, can still win all the money in the original or "center" pot.
- Refers to small Internet tournaments that do not start at some specific time but instead when some number of players have registered. The most common form of sit'n go tournaments are the single-table tournaments found in most Internet poker rooms. Multi table sit'n go's also exist, for example on PokerStars and PartyPoker.
- To play a strong hand weakly so more players will stay in the pot.
- To delay before showing the winning hand at river with the intent of making the opponent think he or she won the pot. Slow rolling is generally seen as very rude behavior. (Author's note: acceptable only if your opponent has exclaimed "ship it")
- In a game with multiple blind bets, the smallest blind.
- A pot which is shared by two or more players because they have equivalent hands.
- A two pair hand in which one of each of your cards' ranks appears on the board as well. Example: you have T9, the flop is T-9-5, you have a split two pair. This is in comparison to two pair where there is a pair on the board. Example: you have T9, the flop is 9-5-5.
- A betting structure in which a player may bet any amount in a range on every betting round. A typical spread limit structure is $2-$6, where a player may bet as little as $2 or as much as $6 on every betting round.
- Chips in front of a player.
- An optional extra blind bet, typically made by the player one to the left of the big blind, equal to twice the big blind. This is effectively a raise, and forces any player who wants to play to pay two bets. Furthermore, the straddler acts last before the flop, and may "re-raise."
- Five cards in consecutive rank.
- Five cards in consecutive rank of the same suit.
- Cards dealt on a particular round. For instance, in stud games, the fourth card in a player’s hand is often known as fourth street, the sixth card as sixth street, and so on. In hold'em games, the turn card is sometimes called "fourth street" and the river card is called "fifth street".
- A bet (more typically a raise) in which a player doesn't get all the chips required for the raise into the pot in one motion. Unless he verbally declared the raise, he can be forced to withdraw it and just call. This prevents the unethical play of putting out enough chips to call, seeing what effect that had, and then possibly raising.
- Used to apply to a certain betting structure in "flop" games such as hold'em. The typical definition of a structured game is a fixed amount for bets and raises before the flop and on the flop, and then twice that amount on the turn and river. Example: a $2-$4 structured hold'em game - bets and raises of $2 before the flop and on the flop; $4 bets and raises on the turn and river.
- The portion of the deck which has not been dealt.
- Stud games are poker games where no community cards are used. Some cards are visible to all players and others are not.
- A hold'em starting hand in which the two cards are the same suit. Example: "I had to play J-3 - it was suited."
- A cardroom employee qualified to make rulings, such as a floorperson, shift supervisor, or the cardroom manager.
- A rule in a Poker game meaning that a player may not go into his pocket for money during a hand. He may only invest the amount of money in front of him into the current pot. If he runs out of chips during the hand, a side pot is created in which he has no interest. All casino Pokeris played table stakes. The definition sometimes also includes the rule that a player may not remove chips from the table during a game. While this rule might not be referred to as "table stakes", it is enforced almost universally in public Pokergames.
- A clue or hint that a player unknowingly gives about the strength of his hand, his next action, etc. May originally be from "telegraph" or the obvious use that he "tells" you what he's going to do before he does it.
- The by far most widely play poker variation in the world. Players are dealt two hole cards and they may use none, one or both of this to make a hand. Community cards are dealt as follows: first the flop containing three cards, then the river card and last the river card. The popularity of the game reflects its elegant properties which is nicely summed up in the cliché that has it that it "takes a minute to learn and a life time to master".
- Three cards of the same rank, e.g. three kings.
- To play wildly or recklessly. A player is said to be "on tilt" if he is not playing his best, playing too many hands, trying wild bluffs, raising with bad hands, etc.
- (1) A request by a player to suspend play while he decides what he's going to do. Simply, "Time please!" If a player doesn't request time and there is a substantial amount of action behind him, the dealer may rule that the player has folded. (2) An amount of money collected either on the button or every half hour by the cardroom. This is another way for the house to make its money (see "rake").
- A small amount of money (typically $.50 or $1.00) given to the dealer by the winner of a pot. Quite often, tokes represent the great majority of a dealer's income.
- A pair with the highest card on the flop. If you have As-Qs, and the flop comes Qd-Th-6c, you have flopped top pair.
- Three of a kind.
- The fourth community card. Put out face up, by itself. Also known as "fourth street."
- A poker hand containing two pairs.
- The position of the player who acts first on a betting round. For instance, if you are one to the left of the big blind, you are under the gun before the flop. Often referred to by its acronym UTG as in "he raised UTG."
- A person or hand who is not mathematically favored to win a pot. For instance, if you flop four cards to your flush, you are not quite a 2:1 underdog to make your flush by the river (that is, you will make your flush about one in three times).
- Cards that are dealt faceup for opponents to see in stud games.
- As in "bet for value." This means that you would actually like your opponents to call your bet (as opposed to a bluff). Generally it's because you have the best hand. However, it can also be a draw which, given enough callers, has a positive expectation.
- A measure of the up and down swings your bankroll goes through. Variance is not necessarily a measure of how well you play. However, the higher your variance, the wider swings you'll see in your bankroll.
- (1) To bet or raise. (2) The chips used for betting or raising.
- A person is "walking" when he or she has just been knocked out of a tournament.

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